Interference, installation view, 2011, interactive video environment, sound recording, Albu­querque, New Mexico, USA.

Interference

Project Overview

Interference reflects our observations about human displacement of natural resources.

Interference is an interactive video environment which uses an infrared 3D scan of each viewer to manipulate a combination of video, photography, animation, and sound. According to their persistence of presence, and their proximity to the Xbox Kinect visitors ghost-like shadows are inserted into the scene which progressively degrades from pristine nature into apocalyptic rubble.

Collaboration with Charles Buckingham and Mike Root.

Footnotes

This work was first shown at Wave Mechanics, curated by James Coker, Albuquerque, New Mexico, USA, 2011.
Interference, installation view, 2011, interactive video environment, sound recording, Albu­querque, New Mexico, USA.